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This could profit from some bug-fixing, e.g.:
- Rasterbars in title screen logo flicker
- Colors in statusbar may be wrong (e.g. part of score is cyan, part is white, and more)
- Some static enemies on the walls move jerky
- Shots are partly invisible
- Some bosses die before statusbar is empty

Thanks for the bug-fixes. V1.4 feels much better now!
Just found some more things (sorry):

Status bar:
- Red "core" bar is active from start with AR cartridge. should be "next boss" counter? Maybe missing value init.
- "S" of "spread" weapon text is still white.

Boss fights:
- Charset switch before some bosses seems to happen too early. Should better happen during empty screen.
- Sometimes seems to be an accidental screen/charset switch after boss was killed.

I'm going to have to get you to test some upcoming releases. ;)  I'll take a look into this, I'll knock up a cartridge version soon.

very good

Awesome game ! Cheers !



Thanks, I need to look at the slowdown on a few stages. :/

(1 edit)

Slow down are making the game unplayable :(

It is the first time I see such a loss of speed :(

(+1)

Looking into it.